Nitpicking the iPhone X Announcement

Yes, the iPhone X looks awesome. Yes, I want one. But anyone can talk about the good stuff. How about some of the annoying, nitpicky details?

  • Poor Craig Federighi. Was his face too handsome for Face ID?

  • A cellular Apple Watch won't be useful to me until it's as easy to play podcasts on the watch as it is on the iPhone. Until I can easily get podcasts on my Apple Watch and AirPods, I can't leave my iPhone very far behind anyway. I'll be sticking with my Series 2 for now. Plus, as a Type 1 diabetic,  I'm hopeful that the rumored glucose monitoring features will come to Apple Watch Series 4 in 2018.

  • I was crossing my fingers and wishing (foolishly, I'll admit) that they'd reveal that the existing AirPods charging case has secretly had wireless charging capability all along. I know, I know -- I ought to know better.

  • On iPhone X, Control Center is now accessed by dragging down from the top right corner of the screen. But, Reachability doesn't exist on iPhone X. So I'll be regularly swiping down from the top, but I'm not sure I can always reach that corner. Something I'll need hands-on experience to fully wrap my head around.

86 Years of Pluto

Today in 1930,  Clyde Tombaugh took the first set of plates that led to the discover of Pluto. Based on its unusual orbit, astronomers were able to track its movement against the relatively static field of stars and determine that it was a part of our solar system. 

The naked eye can hardly notice the difference between these images that were pivotal to such a major discovery. By 1994, the Hubble Space Telescope had been launched and was beaming images back to Earth. Here is the best image of Pluto as of 1994.

Nothing but a blob of pixels. And yet, this remained one of the best images we had of Pluto until 2015, when NASA's New Horizons finally made its closest approach to our most distant neighbor after more than nine years and three billion miles. That's when the now-famous image below was released to the world.

How far we've come. As New Horizons heads further out into space, I look forward to even newer and better discoveries that enlighten us the way this photo has.

Is @Instagram Good For Photography?

Is @Instagram Good For Photography?

I've always been fascinated by photography. When I was younger, my dad would show me the photos he took when he traveled across Europe as a bachelor. I always admired his natural talent for framing and capturing the best shots. Growing up, I always respected good photography and tried to emulate it, albeit without much success. I always owned some kind of camera and would go through phases when all I wanted to do was take pictures. In the last few years, as digital photography has really come into its own, I've gotten to know some pretty amazing photographers, both professional and amateur. And now that everyone carries a camera in the form of a cell phone, we're all photographers. But is this democratization of the artform necessarily a good thing?

Living in @GaryVee’s Thank You Economy

Living in @GaryVee’s Thank You Economy

If you’ve ever tried to contact a brand or celebrity through social media, you know how frustrating it can be when the only response you seem to receive is deafening silence. You might even watch as your question or complaint goes ignored while someone else’s praise gets Liked or Retweeted. What’s the use of writing on Old Spice’s wall if they don’t seem interested in what you have to say? Will you still be a big Ashton Kutcher fan if he never responds to your tweets? 

iPhones and Droids and Macs and PCs OH MY!

Almost three years ago, Apple really gave the smartphone market a jumpstart with the iPhone. Since then, the iPhone has completely changed the public's idea of a smartphone. Long gone are the days of the Treo. In the last year, Google has thrown their hat into the ring with their Android operating system. First there was the Android G1, and then more recently the Droid, with some less noteworthy phones in between. Earlier this week, the first Google-branded phone was unveiled: the Nexus One. This phone is available "unlocked," which means that you can buy it directly from Google and use it with your existing cell plan (though it's not available on all carriers), or you can buy the phone at a lower price with a contract from your cell provider. The big question on everyone's mind is whether Android can be an "iPhone killer." Many thought the Palm Pre would be the phone to slow Apple's iPhone momentum, but six months after its release, it seems the Pre was nothing but a blip on the tech radar. In the last few months, especially since the release of the Droid and Android version 2.0, Google has begun gaining a lot of ground in the battle.

But hold on a minute, haven't we seen this story somewhere before? Think about it. In one corner, we have Apple developing not just the OS, but the phone hardware to go with it. And in the other corner, there's Google, who is developing the OS and making it available to any manufacturer willing to license it. (Yes, the Nexus One is Google-branded, but it is actually manufactured by HTC for Google.) To me, this seems awfully similar to the Mac vs. PC debate. Apple makes both Macintosh hardware and the Mac OS, while Microsoft only makes Windows (and other software) and licenses it out to manufacturers. In the case of Mac/PC, there is arguably no real winner. Windows enjoys greater market share at a lower price point, but Apple offers a more aesthetically pleasing environment and better customer support. Apple was out of the game for a good portion of the 1990s, but since Steve Jobs's return, the company has been on a giant upswing. Many Windows users are making the jump to Mac because to them, the ease of use and quality of Apple products outweighs the (outrageous) price tag.

So in the smartphone scenario, does Google represent Microsoft and Apple represents... Apple? You could certainly make that argument. But who will win? That's a little more difficult to answer. Though the iPhone is widely considered the best phone on the market, there have been a number of complaints about the closed nature of the App Store. Apple has a very strict, yet at times seemingly arbitrary approval process for apps that are submitted to their store. Speaking as someone who actually has an app in the App Store, I can tell you that the process can be pretty bumpy, and sometimes things are rejected for no reason whatsoever, and then accepted when resubmitted without revision. So apparently, depending on whether or not Apple's App approvers had a good sandwich for lunch, the same app might be rejected on Monday and then approved on Tuesday. That's very discouraging for developers looking to monetize. If a company dedicates resources to developing an app, only to have that app rejected by Apple at the last minute because the approver has a headache, they would be better off saving their money and not developing the app in the first place. Android, on the other hand, is an open platform in nature. It's one of many flavors of Linux, the free, open-source operating system. While there is an Android Market for apps, users can get apps from anywhere, even from the developer's website. Also, updates are available directly from the app developer. So once you've downloaded an app to your Android phone, you can get updates whenever they are released by the developer. Apple requires that updates be submitted for approval before they are distributed to users. Again, developers fear that updates might be rejected. Plus, the fact that Android offers seamless Google Voice integration while the iPhone offers none at all could be a real turn-off to some people. I know it's a factor I would consider.

However, things aren't perfect in Androidland, either. While the openness of the platform allows for lots of great apps, it also allows for terrible ones. Apple exercises some level of quality control over the apps it approves. Google makes it easy for anyone to develop and distribute an app, regardless of how good or bad it is. In addition to this, different Android phones have different capabilities. For instance, the G1 doesn't have multi-touch capabilities, but the Droid does. How is a developer supposed to deal with something like that? iPhone developers deal with a more-or-less level playing field. Most apps work on all iPhone and iPod Touch models because Apple controls the hardware. But Android developers have to deal with many different handsets running different versions of the Android software. People like Alex Lindsay would rather stick to iPhone development because they know their software will run on all of the hardware it was designed for.

Still, there is something to be said for hardware options. When you get an iPhone, you only have a choice between the 3G or the faster 3GS. And you're stuck with AT&T. When you opt for an Android phone, you have a wide range of options before you. The Droid offers both an on-screen keyboard as well as a physical one, but the Droid Eris only has the on-screen one. Some phones offer multi-touch, others don't. You can pick the phone that's right for you, on the network that works best for you, whether it's AT&T, Verizon, T-Mobile, or Sprint.

I've wanted an iPhone since the day it was announced, but I just can't afford a data plan right now. On the other hand, I wasn't really excited about Android at first, but the increase in positive feedback since the Droid's release has me very interested now, especially in the Eris and Nexus One, though again I wouldn't be able to afford the data plan. While Apple has a bigger App Store, I think Android's open nature could allow for all sorts of apps that Apple would never approve under the current model. I expect Android will continue to grow as a greater variety of phones running the platform become available. It might even dominate the smartphone market for some time. But I'm sure Apple has something up its sleeve with the next iPhone model, whatever it may be. And eventually, just as many people are abandoning their Windows PCs for Macs, I think we might see Android fall out of favor in a couple of years as the public turns back to Apple. But we shall see. The smartphone is still in its early stages. This week at the Consumer Electronics Show in Las Vegas, many new Android models will undoubtedly be introduced. How successful they will be is still a mystery. The really interesting discussions will come about a year from now when significant hardware and software modifications have been made to both iPhones and Android phones and few ideas have been shared (or stolen). At that time, we'll have a much clearer picture of the better phone. Right now, I'm just glad to see that Apple finally has some serious competition in the smartphone market and I will eagerly and attentively continue to watch how the battle unfolds.